Long version from Philip Tan by e-mail to the MIT Assassins' Guild mailing list:
Hi folks! The Boston Festival of Indie Games is this September and there is a category for LARPs. The curation committee (full disclosure, I'm one of the judges) is really interested in receiving student submissions. Don't worry too much about the "demo" or "level" submission requirements... PDF rules and character sheets are fine. Sample game apps, space requirements, photographs or stories from previous runs are excellent. We just want to see that your game is actually complete and able to run.
Note that this is a festival (the LARP category is non-competitive) so we are expecting LARP submissions to try to run their games during the festival itself. This naturally biases it towards one-day or one-night games, since event is only one Saturday, Sep 22, 2012. Furthermore, there aren't many rooms available, so smaller-space games are more feasible. Describing your space requirements in your submission would be a big help in this regard. If your game is selected, we will assist you in reserving space on the MIT campus for your run, contingent on availability. We will also help direct advance attendees to your game apps/signup process.
If you want to submit a longer form game to the festival, by all means, do so! We'll get in touch with you to figure out how to make it practical for the festival. Perhaps a booth showing artifacts or sheets from your game, recordings of previous runs, a demo of a mechanic... we'll figure it out.
The official blurb:
Submissions open for the Boston Festival of Indie Games Showcase
http://bostonfig.com/
Co-presented by MIT Game Lab and Boston Indies, the Boston Festival of Indie Games is a debut celebration of independent game development with emphasis on the New England region. Boston Festival of Indie Games seeks to support and showcase the efforts of independent game developers by providing a free public event that encourages attendees to share and interact with games in various forms, both digital and non-digital. The Boston Festival of Indie Games is focused on creating an intersection between community, academic and independent interests in game play. The showcase will include videogames and non-digital games (board games, street games, LARPs), produced in the area of New England.
The Indie Video Games Showcase is an opportunity for independent developers to show off their games, get feedback from the public, and win prizes. Voting will be open to the public in different categories. The submission free of 15$ per digital game; 10$ for submissions from students.
Game creators can also showcase their card games, board games, street games and LARPs to the non-digital games section of the festival. This section is non-competitive, and therefore there is no submission fee for submitting non-digital games. We hope to have prizes for non-digital games in the future.
Submissions will be first screened by Boston FIG volunteers who will make sure that the game meets our criteria. The games will then be reviewed by at least one of our curators, who will provide feedback to the developer. The curators will make the final decision about which games make it into the showcase.
Deadline for submissions is August 10, 2012.
Eligibility
What constitutes "indie" is always difficult to determine, so game makers should be ready to make the case for why their games are suitable for the showcase. These are some of the criteria to identify games that are suitable for the festival:
Games may be either recently released (within the last 6 months) or in production.
Games should be independently produced, though publisher funding/distribution is acceptable. Games are not produced by a major publisher-owned studio, which is included in this list http://www.theesa.com/about/members.asp Games should be produced by studios in the New England area. Games should include at least one finished, playable level. Game content and other materials are owned solely by the developer/designers or legal permission obtained to use any other copyrighted material.
Game makers should be ready to demo on their own hardware, or be able to send someone who can do it for them, on September 22nd, 2012. If we have hardware available, we will let entrants know asap. If you have any questions, do not hesitate to contact us
http://bostonfig.com/contact/
If you have a game, please submit it via our online system
http://bostonfig.com/game-submissions/
As mentioned above, the application deadline has been extended to August 20.
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