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Thursday, August 8, 2013

Bring Your Mechanics to NELCO!

From Laura47 via interconlarp on LJ:

(NELCO is this weekend at the Chelmsford Radisson, we'll talk about LARP writing and running and playing, and people will write a LARP in 24 hours and run it sunday. Details here: http://guestlistapp.com/events/148377 )

***TL;DR: Bring your mechanics to NELCO and we'll work on them with you!***

Do you have a LARP mechanic that doesn't do what you want? Inelegant, too hard for players to understand, requires too much GM intervention? You've tried revising it, but it's never quite what you want? Do you have an idea for a mechanic, but don't know how to finish it? Are you an experiences GM, or still coming up with your first idea?

Bring your LARP mechanics (or mechanic ideas) in need of love to the mechanic workshop, Saturday from 4-6! Led by Peter Litwack, coauthor of the popular Darkwater Combat system, we'll critique and rebuild mechanics. If we run out of mechanics, we'll brainstorm new ones.

You may have seen Peter's mechanics at work in Sky No Longer Blue, A Single Silver Coin, Two Hours in London, Dreams of Peace, Dreams of War, The Road to Impunity, or Lost in the Jungles of Time. Peter believes in elegant mechanics that suit each game's individual needs, don't break immersion, and ideally allow the players to never need to halt game to call over a GM. Come to Peter's talk about mechanics Saturday at 2 to hear more and discuss mechanics and game writing.

***TL;DR: Bring your mechanics to NELCO and we'll work on them with you!***

Seriously, Peter is really good with this stuff. And it's not just combat mechanics either -- any kind of mechanic is fair game.

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